screeps/structure.tower.js
2016-06-30 10:37:58 -04:00

39 lines
1.1 KiB
JavaScript

var battle = require('battle')
//var helpers = require('helpers');
var structureTower= {
run: function(structure){
this.structure = structure;
console.log(structure, 'running Tower')
var target = battle.findEnemy(this.structure);
if(target != structure.room.controller) {
console.log('\t', this.structure, 'attacking:',target)
this.structure.attack(target);
} else {
var damagedStructure = this.findDamagedStructure();
if(damagedStructure){
console.log("repairing", damagedStructure);
this.structure.repair(damagedStructure);
}
}
},
findDamagedStructure: function(searcher){
var targets = searcher.room.find(FIND_STRUCTURES, {
filter: function(s){
if(s.structureType == STRUCTURE_TOWER){
return false;
}
if (s.hits < s.hitsMax){
return true;
}
return false;
}
});
return searcher.pos.findClosestByPath(targets);
}
}
module.exports = structureTower;