added expected log
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be4b33d728
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20
main.js
20
main.js
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@ -8,7 +8,7 @@ var creepRolePriority = ['harvester', 'builder', 'upgrader', 'guard'];
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var creepsConfig = {
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var creepsConfig = {
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harvester: {
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harvester: {
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bodyParts: [WORK, CARRY, MOVE, MOVE, MOVE],
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bodyParts: [WORK, CARRY, MOVE, MOVE, MOVE],
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minimumCreeps: 2,
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minimumCreeps: 3,
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role: roleHarvester
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role: roleHarvester
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},
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},
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builder: {
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builder: {
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@ -18,12 +18,12 @@ var creepsConfig = {
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},
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},
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upgrader: {
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upgrader: {
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bodyParts: [WORK, CARRY, MOVE, MOVE, MOVE],
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bodyParts: [WORK, CARRY, MOVE, MOVE, MOVE],
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minimumCreeps: 3,
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minimumCreeps: 4,
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role: roleUpgrader
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role: roleUpgrader
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},
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},
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guard: {
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guard: {
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bodyParts: [TOUGH, MOVE, ATTACK, MOVE, ATTACK],
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bodyParts: [TOUGH, MOVE, ATTACK, MOVE, ATTACK],
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minimumCreeps: 2,
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minimumCreeps: 3,
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role: roleGuard
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role: roleGuard
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}
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}
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};
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};
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@ -59,12 +59,8 @@ module.exports.loop = function(){
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}
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}
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// Run stuff for each creep
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// Run stuff for each creep
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var roleCounts = {
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var roleCounts = { builder: 0, harvester: 0, upgrader: 0, guard: 0 }
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builder: 0,
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var expected = { builder: 0, harvester: 0, upgrader: 0, guard: 0 }
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harvester: 0,
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upgrader: 0,
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guard: 0
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}
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for (var name in Game.creeps){
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for (var name in Game.creeps){
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var creep = Game.creeps[name];
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var creep = Game.creeps[name];
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var role = creep.memory.role;
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var role = creep.memory.role;
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@ -72,6 +68,10 @@ module.exports.loop = function(){
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creepsConfig[role].role.run(creep);
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creepsConfig[role].role.run(creep);
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}
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}
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console.log(JSON.stringify(roleCounts));
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for (var role in creepsConfig){
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expected[role] = creepsConfig[role].minimumCreeps;
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}
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console.log("current:", JSON.stringify(roleCounts));
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console.log("expect: ", JSON.stringify(expected));
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console.log("#############################################################");
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console.log("#############################################################");
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};
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};
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