24 lines
834 B
Python
24 lines
834 B
Python
import numpy as np # type: ignore
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from tcod.console import Console
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import tile_types
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class GameMap:
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def __init__(self, width: int, height: int):
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self.width, self.height = width, height
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self.tiles = np.full((width,height), fill_value=tile_types.wall, order="F")
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self.visible = np.full((width, height), fill_value=False, order="F")
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self.explored = np.full((width, height), fill_value=False, order="F")
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def in_bounds(self, x: int, y: int) -> bool:
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return 0 <= x < self.width and 0 <= y < self.height
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def render(self, console: Console) -> None:
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console.tiles_rgb[0:self.width, 0:self.height] = np.select(
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condlist=[self.visible, self.explored],
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choicelist=[self.tiles["light"], self.tiles["dark"]],
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default=tile_types.SHROUD
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)
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