new map and set default

This commit is contained in:
Tyrel Souza 2018-02-18 22:44:39 -05:00
parent c9234c5683
commit ae83a3a62f
3 changed files with 42 additions and 3 deletions

View File

@ -1,7 +1,7 @@
[URL]
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/StarterContent/Maps/Minimal_Default
GameDefaultMap=/Game/StarterContent/Maps/Minimal_Default
EditorStartupMap=/Game/NewMap.NewMap
GameDefaultMap=/Game/NewMap.NewMap
GlobalDefaultGameMode="/Script/RoomEscape.RoomEscapeGameMode"
[/Script/HardwareTargeting.HardwareTargetingSettings]
@ -10,4 +10,43 @@ AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableAsyncScene=False
bEnableShapeSharing=False
bEnablePCM=True
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
LockedAxis=Invalid
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.020000
MinContactOffset=2.000000
MaxContactOffset=8.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bDefaultHasComplexCollision=True
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=False
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
AsyncSceneSmoothingFactor=0.990000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10

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