ur_03_escapegame/RoomEscape/RoomEscape.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
VisualStudioVersion = 14.0.22310.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{B94F83BB-A217-4E8A-9D8F-550B432C6F36}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{3303E7EA-1D97-464D-93BD-03B9F4D4D40F}"
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EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{BCBDD694-9B24-4705-A00A-25B371DE9562}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoomEscape", "Intermediate\ProjectFiles\RoomEscape.vcxproj", "{98C809B8-5AA6-41E8-A735-606F2371F502}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|IOS = DebugGame Editor|IOS
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|IOS = DebugGame|IOS
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|IOS = Development Editor|IOS
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|HTML5 = Development|HTML5
Development|IOS = Development|IOS
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|HTML5 = Shipping|HTML5
Shipping|IOS = Shipping|IOS
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame Editor|IOS.ActiveCfg = IOS_DebugGame_Editor|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame|IOS.ActiveCfg = IOS_DebugGame_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame|IOS.Build.0 = IOS_DebugGame_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development Editor|IOS.ActiveCfg = IOS_Development_Editor|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development Editor|Win64.Build.0 = Development_Editor|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development|IOS.ActiveCfg = IOS_Development_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development|IOS.Build.0 = IOS_Development_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development|Win32.ActiveCfg = Development_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development|Win32.Build.0 = Development_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development|Win64.ActiveCfg = Development_Game|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.Development|Win64.Build.0 = Development_Game|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Shipping|IOS.ActiveCfg = IOS_Shipping_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Shipping|IOS.Build.0 = IOS_Shipping_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{98C809B8-5AA6-41E8-A735-606F2371F502}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{98C809B8-5AA6-41E8-A735-606F2371F502}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
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{BCBDD694-9B24-4705-A00A-25B371DE9562} = {B94F83BB-A217-4E8A-9D8F-550B432C6F36}
{98C809B8-5AA6-41E8-A735-606F2371F502} = {3303E7EA-1D97-464D-93BD-03B9F4D4D40F}
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EndGlobalSection
EndGlobal