/// @description Insert description here // You can write your code in this editor camera = camera_create(); var view_matrix = matrix_build_lookat(x, y, -10, x, y, 0, 0, 1, 0); var projection_matrix = matrix_build_projection_ortho(1280, 720, 1, 10000000); camera_set_view_mat(camera, view_matrix); camera_set_proj_mat(camera, projection_matrix); view_camera[0] = camera; follow = oPlayer; // target for easing. xTo = x; yTo = y;