/// @description Insert description here // You can write your code in this editor x += (xTo - x) / 25; y += (yTo -y) / 25; if (follow != noone){ xTo = follow.x; yTo = follow.y; } view_matrix = matrix_build_lookat(x, y, -10, x, y, 0, 0, 1, 0); camera_set_view_mat(camera, view_matrix); view_camera[0] = camera;