23 lines
474 B
Plaintext
23 lines
474 B
Plaintext
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var move_speed = random_range(0.75, 1.1);
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if instance_exists(oPlayer) {
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move_towards_point(oPlayer.x, oPlayer.y, move_speed);
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}
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if place_meeting(x,y,oEnemy) {
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with instance_place(x,y,oEnemy) {
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move_towards_point(other.x,other.y,-move_speed);
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}
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}
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if place_meeting(x,y, oPlayer){
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move_towards_point(oPlayer.x,oPlayer.y,-move_speed);
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}
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if(direction > 90 && direction < 270) {
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image_xscale = -1;
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} else {
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image_xscale = 1;
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}
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alarm[0] = step_speed;
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