var helpers = { generateName: function(role){ return role + '_xxxxxxxx'.replace(/[xy]/g, function(c) { var r = Math.random()*16|0, v = c == 'x' ? r : (r&0x3|0x8); return v.toString(16); }); }, getLastFlag: function(flagName){ return _(Object.keys(Game.flags)) .filter((f) => f.startsWith(flagName)) .map((f) => f.slice(flagName.length)) .max(); }, }; module.exports = helpers;