// usernames are all lowercase, we compare with to lower var USERNAME_WHITELIST = ['chrisinajar', 'ho0ber', 'fractaloop', 'n7-anthony', 'overra', 'tyrel', 'fervens']; module.exports = { findEnemy: findEnemy, run: run }; /* var target = findEnemy(creep); */ function findEnemy (creep) { var targets = creep.room.find(FIND_HOSTILE_CREEPS, { filter: (c) => { return (USERNAME_WHITELIST.indexOf(c.owner.username.toLowerCase()) === -1); } }); if (!targets.length) { return creep.room.controller; } return creep.pos.findClosestByPath(targets); } function run (creep) { var target = findEnemy(creep); if (!target) { target = findWall(creep); // getDirectionTo if (!creep.pos.isNearTo(target)) { return creep.moveTo(target); } else { creep.attack(target); } var direction = creep.pos.getDirectionTo(target); creep.memory.wallDirection = direction; } else { creep.moveTo(target); creep.attack(target); } } function findWall (creep) { var targets = creep.room.find(FIND_STRUCTURES, { filter: function(object) { if (object.my) { return false; } if (object.structureType !== STRUCTURE_TOWER && object.structureType !== STRUCTURE_WALL) { return false; } return true; } }); return creep.pos.findClosestByPath(targets); }