lots of logs
This commit is contained in:
parent
a2ea1a4d1f
commit
efcc50a27b
43
battle.js
43
battle.js
@ -1,10 +1,11 @@
|
|||||||
// usernames are all lowercase, we compare with to lower
|
// usernames are all lowercase, we compare with to lower
|
||||||
var USERNAME_WHITELIST = ['chrisinajar', 'ho0ber', 'fractaloop', 'n7-anthony', 'overra', 'tyrel', 'fervens'];
|
var USERNAME_WHITELIST = ['chrisinajar', 'ho0ber', 'fractaloop', 'n7-anthony', 'overra', 'tyrel', 'fervens'];
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
findEnemy: findEnemy
|
findEnemy: findEnemy,
|
||||||
|
run: run
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
var target = findEnemy(creep);
|
var target = findEnemy(creep);
|
||||||
*/
|
*/
|
||||||
@ -14,5 +15,41 @@ function findEnemy (creep) {
|
|||||||
return (USERNAME_WHITELIST.indexOf(c.owner.username.toLowerCase()) === -1);
|
return (USERNAME_WHITELIST.indexOf(c.owner.username.toLowerCase()) === -1);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
if (!targets.length) {
|
||||||
|
return creep.room.controller;
|
||||||
|
}
|
||||||
|
return creep.pos.findClosestByPath(targets);
|
||||||
|
}
|
||||||
|
|
||||||
|
function run (creep) {
|
||||||
|
var target = findEnemy(creep);
|
||||||
|
if (!target) {
|
||||||
|
target = findWall(creep);
|
||||||
|
// getDirectionTo
|
||||||
|
if (!creep.pos.isNearTo(target)) {
|
||||||
|
return creep.moveTo(target);
|
||||||
|
} else {
|
||||||
|
creep.attack(target);
|
||||||
|
}
|
||||||
|
var direction = creep.pos.getDirectionTo(target);
|
||||||
|
creep.memory.wallDirection = direction;
|
||||||
|
} else {
|
||||||
|
creep.moveTo(target);
|
||||||
|
creep.attack(target);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function findWall (creep) {
|
||||||
|
var targets = creep.room.find(FIND_STRUCTURES, {
|
||||||
|
filter: function(object) {
|
||||||
|
if (object.my) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (object.structureType !== STRUCTURE_TOWER && object.structureType !== STRUCTURE_WALL) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
});
|
||||||
return creep.pos.findClosestByPath(targets);
|
return creep.pos.findClosestByPath(targets);
|
||||||
}
|
}
|
17
main.js
17
main.js
@ -2,10 +2,11 @@ var roleHarvester = require('role.harvester');
|
|||||||
var roleUpgrader = require('role.upgrader');
|
var roleUpgrader = require('role.upgrader');
|
||||||
var roleBuilder = require('role.builder');
|
var roleBuilder = require('role.builder');
|
||||||
|
|
||||||
|
var creepRolePriority = ['harvester', 'builder', 'upgrader'];
|
||||||
var creepsConfig = {
|
var creepsConfig = {
|
||||||
harvester: {
|
harvester: {
|
||||||
bodyParts: [WORK, CARRY, MOVE],
|
bodyParts: [WORK, CARRY, MOVE],
|
||||||
minimumCreeps: 4,
|
minimumCreeps: 2,
|
||||||
role: roleHarvester
|
role: roleHarvester
|
||||||
},
|
},
|
||||||
builder: {
|
builder: {
|
||||||
@ -27,18 +28,21 @@ module.exports.loop = function(){
|
|||||||
delete Memory.creeps[name];
|
delete Memory.creeps[name];
|
||||||
console.log("Clearning non-existing creep memory: ", name);
|
console.log("Clearning non-existing creep memory: ", name);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
// Refactor some similar behavior for all roles
|
|
||||||
|
|
||||||
for (var roleName in creepsConfig){
|
}
|
||||||
|
|
||||||
|
// Refactor some similar behavior for all roles
|
||||||
|
for (var i in creepRolePriority){
|
||||||
|
var roleName = creepRolePriority[i];
|
||||||
|
var defaults = creepsConfig[roleName];
|
||||||
var creepsOfKind = _.filter(Game.creeps, (creep) => creep.memory.role == roleName);
|
var creepsOfKind = _.filter(Game.creeps, (creep) => creep.memory.role == roleName);
|
||||||
if (creepsOfKind.length < creepsConfig[roleName].minimumCreeps){
|
if (creepsOfKind.length < creepsConfig[roleName].minimumCreeps){
|
||||||
var newName = Game.spawns.Spawn1.createCreep(creepsConfig[roleName].bodyParts,
|
var newName = Game.spawns.Spawn1.createCreep(creepsConfig[roleName].bodyParts,
|
||||||
undefined,
|
undefined,
|
||||||
{role: roleName});
|
{role: roleName});
|
||||||
console.log("Spawning new ", roleName, ": ", newName);
|
console.log("Spawning", newName);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
|
||||||
// Run stuff for each creep
|
// Run stuff for each creep
|
||||||
for (var name in Game.creeps){
|
for (var name in Game.creeps){
|
||||||
@ -46,4 +50,5 @@ module.exports.loop = function(){
|
|||||||
var role = creep.memory.role;
|
var role = creep.memory.role;
|
||||||
creepsConfig[role].role.run(creep);
|
creepsConfig[role].role.run(creep);
|
||||||
}
|
}
|
||||||
|
console.log("tick");
|
||||||
}
|
}
|
@ -1,5 +1,8 @@
|
|||||||
|
var BreakException= {};
|
||||||
|
|
||||||
var roleBuilder = {
|
var roleBuilder = {
|
||||||
run: function(creep){
|
run: function(creep){
|
||||||
|
console.log(creep, "running Builder");
|
||||||
if(creep.memory.building && creep.carry.energy == 0){
|
if(creep.memory.building && creep.carry.energy == 0){
|
||||||
creep.memory.building = false;
|
creep.memory.building = false;
|
||||||
}
|
}
|
||||||
@ -7,14 +10,19 @@ var roleBuilder = {
|
|||||||
creep.memory.building = true;
|
creep.memory.building = true;
|
||||||
}
|
}
|
||||||
if (creep.memory.building){
|
if (creep.memory.building){
|
||||||
var targets = creep.room.find(FIND_CONSTRUCTION_SITES);
|
console.log("\t","isBuilding");
|
||||||
if(targets.length){
|
var targets = creep.room.find(FIND_CONSTRUCTION_SITES, {
|
||||||
if (creep.build(targets[0]) == ERR_NOT_IN_RANGE){
|
filter: (target) => {
|
||||||
creep.moveTo(targets[0]);
|
return target.energy < target.energyCapacity;
|
||||||
}
|
}
|
||||||
|
});
|
||||||
|
console.log("")
|
||||||
|
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
|
||||||
|
creep.moveTo(targets[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
console.log("\t","isFindingSources");
|
||||||
var sources = creep.room.find(FIND_SOURCES);
|
var sources = creep.room.find(FIND_SOURCES);
|
||||||
if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE){
|
if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE){
|
||||||
creep.moveTo(sources[0]);
|
creep.moveTo(sources[0]);
|
||||||
|
@ -2,9 +2,12 @@ var roleHarvester = {
|
|||||||
|
|
||||||
/** @param {Creep} creep **/
|
/** @param {Creep} creep **/
|
||||||
run: function(creep) {
|
run: function(creep) {
|
||||||
|
console.log(creep, "running Harvest");
|
||||||
if(creep.carry.energy < creep.carryCapacity) {
|
if(creep.carry.energy < creep.carryCapacity) {
|
||||||
var sources = creep.room.find(FIND_SOURCES);
|
var sources = creep.room.find(FIND_SOURCES);
|
||||||
|
// var source = Game.getObjectById("576a9c8257110ab231d8934b");
|
||||||
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
|
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
|
||||||
|
console.log(creep, "moving to", sources[0]);
|
||||||
creep.moveTo(sources[0]);
|
creep.moveTo(sources[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -19,6 +22,7 @@ var roleHarvester = {
|
|||||||
});
|
});
|
||||||
if(targets.length > 0) {
|
if(targets.length > 0) {
|
||||||
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
|
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
|
||||||
|
console.log("\tmoving to", targets[0]);
|
||||||
creep.moveTo(targets[0]);
|
creep.moveTo(targets[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@ var roleUpgrader = {
|
|||||||
|
|
||||||
/** @param {Creep} creep **/
|
/** @param {Creep} creep **/
|
||||||
run: function(creep) {
|
run: function(creep) {
|
||||||
|
console.log(creep, "running Upgrade");
|
||||||
|
|
||||||
if(creep.memory.upgrading && creep.carry.energy == 0) {
|
if(creep.memory.upgrading && creep.carry.energy == 0) {
|
||||||
creep.memory.upgrading = false;
|
creep.memory.upgrading = false;
|
||||||
@ -12,12 +13,14 @@ var roleUpgrader = {
|
|||||||
|
|
||||||
if(creep.memory.upgrading) {
|
if(creep.memory.upgrading) {
|
||||||
if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
|
if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
|
||||||
|
console.log("\tmoving to", creep.room.controller);
|
||||||
creep.moveTo(creep.room.controller);
|
creep.moveTo(creep.room.controller);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var sources = creep.room.find(FIND_SOURCES);
|
var sources = creep.room.find(FIND_SOURCES);
|
||||||
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
|
if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
|
||||||
|
console.log("\tmoving to", sources[0]);
|
||||||
creep.moveTo(sources[0]);
|
creep.moveTo(sources[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user