cleanup lastFlagCode

This commit is contained in:
Tyrel Souza 2016-06-29 21:53:45 -04:00
parent 68faf498b7
commit ed4c5eb67f
5 changed files with 14 additions and 17 deletions

View File

@ -6,13 +6,10 @@ var helpers = {
});
},
getLastFlag: function(flagName){
return Object.keys(Game.flags).reduce(function(m,f) {
if (f.startsWith(flagName)){
m = Math.max(m, f.slice(flagName.length));
}
return m;
},
-1);
return _(Object.keys(Game.flags))
.filter((f) => f.startsWith(flagName))
.map((f) => f.slice(flagName.length))
.max();
},
};

View File

@ -17,8 +17,8 @@ var creepsConfig = {
role: roleBuilder
},
upgrader: {
bodyParts: [WORK, CARRY, MOVE, MOVE, MOVE],
minimumCreeps: 4,
bodyParts: [WORK, CARRY, CARRY, MOVE, MOVE],
minimumCreeps: 6,
role: roleUpgrader
},
guard: {
@ -35,7 +35,7 @@ module.exports.loop = function(){
for (var name in Memory.creeps){
if (!Game.creeps[name]){
delete Memory.creeps[name];
console.log('Cleaning non-existing creep memory: ', name);
console.log('Cleaning non-existing creep memory:', name);
}
}

View File

@ -2,7 +2,6 @@ var BreakException= {};
var roleBuilder = {
run: function(creep){
console.log(creep, "running Builder");
if(creep.memory.building && creep.carry.energy == 0){
creep.memory.building = false;
}

View File

@ -9,13 +9,14 @@ var roleGuard = {
if (this.creep.pos.isEqualTo(this.getDestinationFlag())){
this.creep.memory.patrolDestination += 1;
}
if (this.creep.memory.patrolDestination > helpers.getLastFlag("patrol_")){
if (this.creep.memory.patrolDestination > this.lastFlag){
this.creep.memory.patrolDestination = 1;
}
this.creep.moveTo(this.getDestinationFlag());
},
run: function(creep){
this.creep = creep;
this.lastFlag = helpers.getLastFlag("patrol_");
console.log(creep, 'running Guard')
creep.memory.patrolDestination = creep.memory.patrolDestination || 1;
var target = battle.findEnemy(creep);
@ -24,7 +25,11 @@ var roleGuard = {
creep.moveTo(target);
creep.attack(target);
} else {
if (this.lastFlag > 0){
this.patrol();
} else {
this.creep.moveTo(creep.room.controller)
}
}
}

View File

@ -2,8 +2,6 @@ var roleUpgrader = {
/** @param {Creep} creep **/
run: function(creep) {
console.log(creep, 'running Upgrade');
if(creep.memory.upgrading && creep.carry.energy == 0) {
creep.memory.upgrading = false;
}
@ -13,14 +11,12 @@ var roleUpgrader = {
if(creep.memory.upgrading) {
if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
console.log('\tmoving to', creep.room.controller);
creep.moveTo(creep.room.controller);
}
}
else {
var source = creep.pos.findClosestByPath(FIND_SOURCES);
if(creep.harvest(source) == ERR_NOT_IN_RANGE) {
console.log('\tmoving to', source);
creep.moveTo(source);
}
}