Initial Commit
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18
battle.js
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18
battle.js
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// usernames are all lowercase, we compare with to lower
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var USERNAME_WHITELIST = ['chrisinajar', 'ho0ber', 'fractaloop', 'n7-anthony', 'overra', 'tyrel', 'fervens'];
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module.exports = {
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findEnemy: findEnemy
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};
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/*
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var target = findEnemy(creep);
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*/
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function findEnemy (creep) {
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var targets = creep.room.find(FIND_HOSTILE_CREEPS, {
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filter: (c) => {
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return (USERNAME_WHITELIST.indexOf(c.owner.username.toLowerCase()) === -1);
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}
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});
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return creep.pos.findClosestByPath(targets);
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}
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40
main.js
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40
main.js
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var roleHarvester = require('role.harvester');
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var roleUpgrader = require('role.upgrader');
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var roleBuilder = require('role.builder');
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module.exports.loop = function(){
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// Cleanup Creeps
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for (var name in Memory.creeps){
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if (!Game.creeps[name]){
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delete Memory.creeps[name];
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console.log("Clearning non-existing creep memory: ", name);
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}
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}
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// Refactor some similar behavior for all roles
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var roleNames = ["harvester", "builder", "upgrader"];
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roleNames.forEach(function(roleName){
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var creepsOfKind = _.filter(Game.creeps, (creep) => creep.memory.role == roleName);
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if (creepsOfKind.length < 2){
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var newName = Game.spawns.Spawn1.createCreep([WORK, CARRY, MOVE], undefined, {role: roleName});
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console.log("Spawning new ", roleName, ": ", newName);
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}
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});
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// Run stuff for each creep
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for (var name in Game.creeps){
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var creep = Game.creeps[name];
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if (creep.memory.role == 'harvester'){
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roleHarvester.run(creep);
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}
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if (creep.memory.role == 'upgrader'){
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roleUpgrader.run(creep);
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}
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if (creep.memory.role == 'builder'){
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roleBuilder.run(creep);
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}
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}
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}
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25
role.builder.js
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25
role.builder.js
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var roleBuilder = {
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run: function(creep){
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if(creep.memory.building && creep.carry.energy == 0){
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creep.memory.building = false;
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}
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if (!creep.memory.building && creep.carry.energy == creep.carryCapacity){
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creep.memory.building = true;
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}
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if (creep.memory.building){
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var targets = creep.room.find(FIND_CONSTRUCTION_SITES);
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if(targets.length){
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if (creep.build(targets[0]) == ERR_NOT_IN_RANGE){
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creep.moveTo(targets[0]);
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}
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}
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} else {
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var sources = creep.room.find(FIND_SOURCES);
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if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE){
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creep.moveTo(sources[0]);
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}
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}
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}
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}
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module.exports = roleBuilder;
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29
role.harvester.js
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29
role.harvester.js
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var roleHarvester = {
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/** @param {Creep} creep **/
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run: function(creep) {
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if(creep.carry.energy < creep.carryCapacity) {
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var sources = creep.room.find(FIND_SOURCES);
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if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
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creep.moveTo(sources[0]);
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}
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}
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else {
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var targets = creep.room.find(FIND_STRUCTURES, {
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filter: (structure) => {
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return (structure.structureType == STRUCTURE_EXTENSION
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|| structure.structureType == STRUCTURE_SPAWN
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|| structure.structureType == STRUCTURE_TOWER
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) && structure.energy < structure.energyCapacity;
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}
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});
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if(targets.length > 0) {
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if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
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creep.moveTo(targets[0]);
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}
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}
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}
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}
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};
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module.exports = roleHarvester;
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27
role.upgrader.js
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27
role.upgrader.js
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var roleUpgrader = {
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/** @param {Creep} creep **/
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run: function(creep) {
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if(creep.memory.upgrading && creep.carry.energy == 0) {
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creep.memory.upgrading = false;
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}
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if(!creep.memory.upgrading && creep.carry.energy == creep.carryCapacity) {
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creep.memory.upgrading = true;
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}
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if(creep.memory.upgrading) {
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if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
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creep.moveTo(creep.room.controller);
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}
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}
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else {
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var sources = creep.room.find(FIND_SOURCES);
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if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
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creep.moveTo(sources[0]);
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}
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}
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}
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};
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module.exports = roleUpgrader;
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