2016-06-28 20:31:39 +00:00
|
|
|
var roleHarvester = require('role.harvester');
|
|
|
|
var roleUpgrader = require('role.upgrader');
|
|
|
|
var roleBuilder = require('role.builder');
|
|
|
|
|
2016-06-28 20:49:31 +00:00
|
|
|
var _defaultBodyParts = [WORK, CARRY, MOVE];
|
|
|
|
var _roleNames = ["harvester", "builder", "upgrader"];
|
|
|
|
var _minimums = {
|
|
|
|
harvester: 4,
|
|
|
|
builder: 2,
|
|
|
|
upgrader: 2
|
|
|
|
};
|
|
|
|
|
2016-06-28 20:31:39 +00:00
|
|
|
module.exports.loop = function(){
|
|
|
|
// Cleanup Creeps
|
|
|
|
for (var name in Memory.creeps){
|
|
|
|
if (!Game.creeps[name]){
|
|
|
|
delete Memory.creeps[name];
|
|
|
|
console.log("Clearning non-existing creep memory: ", name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Refactor some similar behavior for all roles
|
2016-06-28 20:49:31 +00:00
|
|
|
|
|
|
|
_roleNames.forEach(function(roleName){
|
2016-06-28 20:31:39 +00:00
|
|
|
var creepsOfKind = _.filter(Game.creeps, (creep) => creep.memory.role == roleName);
|
2016-06-28 20:49:31 +00:00
|
|
|
if (creepsOfKind.length < _minimums[roleName]){
|
|
|
|
var newName = Game.spawns.Spawn1.createCreep(_defaultBodyParts, undefined, {role: roleName});
|
2016-06-28 20:31:39 +00:00
|
|
|
console.log("Spawning new ", roleName, ": ", newName);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
// Run stuff for each creep
|
|
|
|
for (var name in Game.creeps){
|
|
|
|
var creep = Game.creeps[name];
|
|
|
|
if (creep.memory.role == 'harvester'){
|
|
|
|
roleHarvester.run(creep);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (creep.memory.role == 'upgrader'){
|
|
|
|
roleUpgrader.run(creep);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (creep.memory.role == 'builder'){
|
|
|
|
roleBuilder.run(creep);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|