screeps/role.upgrader.js

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var roleUpgrader = {
/** @param {Creep} creep **/
run: function(creep) {
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console.log(creep, "running Upgrade");
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if(creep.memory.upgrading && creep.carry.energy == 0) {
creep.memory.upgrading = false;
}
if(!creep.memory.upgrading && creep.carry.energy == creep.carryCapacity) {
creep.memory.upgrading = true;
}
if(creep.memory.upgrading) {
if(creep.upgradeController(creep.room.controller) == ERR_NOT_IN_RANGE) {
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console.log("\tmoving to", creep.room.controller);
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creep.moveTo(creep.room.controller);
}
}
else {
var source = creep.pos.findClosestByPath(FIND_SOURCES);
if(creep.harvest(source) == ERR_NOT_IN_RANGE) {
console.log("\tmoving to", source);
creep.moveTo(source);
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}
}
}
};
module.exports = roleUpgrader;