screeps/role.builder.js

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var BreakException= {};
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var roleBuilder = {
run: function(creep){
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console.log(creep, "running Builder");
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if(creep.memory.building && creep.carry.energy == 0){
creep.memory.building = false;
}
if (!creep.memory.building && creep.carry.energy == creep.carryCapacity){
creep.memory.building = true;
}
if (creep.memory.building){
console.log("\tis building");
var targets = creep.room.find(FIND_CONSTRUCTION_SITES);
let transerErrorCode = creep.transfer(targets[0], RESOURCE_ENERGY);
if(transerErrorCode == ERR_NOT_IN_RANGE) {
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creep.moveTo(targets[0]);
} else if (transerErrorCode == ERR_INVALID_TARGET){
console.log("\tError, invalid Target");
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}
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} else {
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console.log("\t","isFindingSources");
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var sources = creep.room.find(FIND_SOURCES);
if (creep.harvest(sources[0]) == ERR_NOT_IN_RANGE){
creep.moveTo(sources[0]);
}
}
}
}
module.exports = roleBuilder;