screeps/role.harvester.js

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var roleHarvester = {
/** @param {Creep} creep **/
run: function(creep) {
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console.log(creep, "running Harvest");
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if(creep.carry.energy < creep.carryCapacity) {
var sources = creep.room.find(FIND_SOURCES);
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// var source = Game.getObjectById("576a9c8257110ab231d8934b");
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if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) {
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console.log(creep, "moving to", sources[0]);
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creep.moveTo(sources[0]);
}
}
else {
var targets = creep.room.find(FIND_STRUCTURES, {
filter: (structure) => {
return (structure.structureType == STRUCTURE_EXTENSION
|| structure.structureType == STRUCTURE_SPAWN
|| structure.structureType == STRUCTURE_TOWER
) && structure.energy < structure.energyCapacity;
}
});
if(targets.length > 0) {
if(creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
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console.log("\tmoving to", targets[0]);
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creep.moveTo(targets[0]);
}
}
}
}
};
module.exports = roleHarvester;