--[[ LOVE STUFF ]] function love.load() sprites = {} sprites.coin_sheet = love.graphics.newImage('sprites/coin_sheet.png') sprites.player_jump = love.graphics.newImage('sprites/player_jump.png') sprites.player_stand = love.graphics.newImage('sprites/player_stand.png') require('player') end function love.update(dt) end function love.draw() love.graphics.draw(sprites.player_stand, player.x, player.y) end