73 lines
1.4 KiB
Go
73 lines
1.4 KiB
Go
package gui
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import tea "github.com/charmbracelet/bubbletea"
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func (m *model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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if m.mode == Draw {
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return m.updateDraw(msg)
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}
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// Select is default mode
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return m.updateSelect(msg)
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}
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func (m *model) updateDraw(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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// Is it a key press?
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case tea.KeyMsg:
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switch msg.String() {
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case "s":
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m.switchMode(Select)
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// These keys should exit the program.
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case "ctrl+c", "q":
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return m, tea.Quit
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}
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}
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return m, nil
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}
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func (m *model) updateSelect(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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// Is it a key press?
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case tea.KeyMsg:
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switch msg.String() {
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// These keys should exit the program.
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case "ctrl+c", "q":
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return m, tea.Quit
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// The "up" and "k" keys move the cursor up
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case "up", "k":
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if m.cursor > 0 {
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m.cursor--
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}
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// The "down" and "j" keys move the cursor down
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case "down", "j":
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if m.cursor < len(m.cards)-1 {
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m.cursor++
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}
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case "d":
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m.switchMode(Draw)
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// The "enter" key and the spacebar (a literal space) toggle
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// the selected state for the item that the cursor is pointing at.
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case "enter", " ":
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_, ok := m.selected[m.cursor]
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if ok {
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delete(m.selected, m.cursor)
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} else {
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m.selected[m.cursor] = struct{}{}
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}
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}
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}
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// Return the updated model to the Bubble Tea runtime for processing.
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// Note that we're not returning a command.
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return m, nil
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}
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