make groups hardcoded, ugly for now until we get map

This commit is contained in:
Tyrel Souza 2022-07-26 01:17:53 -04:00
parent 0ca165c6bb
commit a6ffcd9585
2 changed files with 106 additions and 85 deletions

View File

@ -7,12 +7,42 @@ using System.Threading.Tasks;
namespace BenchtopParser {
public class Program {
public String? ProgramNumber { get; set; }
public Dictionary<String, Dictionary<String, Configuration>> Group { get; set; }
public Program() {
this.Group = new Dictionary<String, Dictionary<String, Configuration>>();
// Config Groups. TODO: rename to w/e the heck they are.
public Dictionary<String, Configuration> A = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> I = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> M = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> O = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> P = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> R = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> S = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> T = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> U = new Dictionary<String, Configuration>();
public Dictionary<String, Configuration> X = new Dictionary<String, Configuration>();
public void AddToGroup(String group, Configuration config) {
// UGLY - but helpful later.
// TODO: Find out what the config names are and MAKE A MAP
var name = config.name;
if (name == null) {
throw new Exception("Name is null, adding before Config has set name");
}
switch (group.ToUpper()) {
case "A": this.A.Add(name, config); break;
case "I": this.I.Add(name, config); break;
case "M": this.M.Add(name, config); break;
case "O": this.O.Add(name, config); break;
case "P": this.P.Add(name, config); break;
case "R": this.R.Add(name, config); break;
case "S": this.S.Add(name, config); break;
case "T": this.T.Add(name, config); break;
case "U": this.U.Add(name, config); break;
case "X": this.X.Add(name, config); break;
}
}
}
public class Configuration {
public String? name { get; set; }
public String? value { get; set; }
@ -80,15 +110,8 @@ namespace BenchtopParser {
Configuration lineConfig = new Configuration(configLine, data);
// Deal with this group logic
var group = programnumber_group_data[1];
if (current != null && !current.Group.ContainsKey(group)) {
current.Group.Add(group, new Dictionary<String, Configuration> {
{ lineConfig.name, lineConfig }
});
} else if (current != null) {
current.Group[group].Add(lineConfig.name, lineConfig);
} else {
throw new Exception("Config list is null, something broke");
if (current != null) {
current.AddToGroup(programnumber_group_data[1], lineConfig);
}
}
// TODO: What if multiple configs how to handle start and stop?
@ -96,6 +119,4 @@ namespace BenchtopParser {
}
}

View File

@ -13,12 +13,12 @@ namespace BenchtopParserTests {
Assert.IsNotNull(programConfigs);
// Check that group collecting works -
Assert.That(programConfigs.programs["P1"].Group["I"]["3"].value, Is.EqualTo("Unassigned"));
Assert.That(programConfigs.programs["P1"].Group["O"]["3"].value, Is.EqualTo("Test Passed"));
Assert.That(programConfigs.programs["P1"].I["3"].value, Is.EqualTo("Unassigned"));
Assert.That(programConfigs.programs["P1"].O["3"].value, Is.EqualTo("Test Passed"));
Assert.That(programConfigs.programs["P1"].Group["P"]["Minimum Pressure"].value, Is.EqualTo("95.000"));
Assert.That(programConfigs.programs["P1"].Group["P"]["Minimum Pressure"].unit, Is.EqualTo("mbar"));
Assert.That(programConfigs.programs["P1"].Group["P"]["Minimum Pressure"].type, Is.EqualTo("f"));
Assert.That(programConfigs.programs["P1"].P["Minimum Pressure"].value, Is.EqualTo("95.000"));
Assert.That(programConfigs.programs["P1"].P["Minimum Pressure"].unit, Is.EqualTo("mbar"));
Assert.That(programConfigs.programs["P1"].P["Minimum Pressure"].type, Is.EqualTo("f"));
}
[Test]