numbers fly everywhere
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586864c9e3
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34
src/game.js
34
src/game.js
@ -74,6 +74,29 @@ game.state.add('play', {
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strokeThickness: 4
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}));
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// DMG POOL
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this.dmgTextPool = this.add.group()
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var dmgText;
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for(var d=0;d<50;d++){
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dmgText = this.add.text(0,1, '1', {
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font: '64px Arial Black',
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fill: '#fff',
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strokeThickness: 4
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});
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dmgText.exists = false;
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dmgText.tween = game.add.tween(dmgText).to({
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alpha: 0,
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y: 100,
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x: this.game.rnd.integerInRange(100,700)
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}, 1000, Phaser.Easing.Cubic.Out);
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dmgText.tween.onComplete.add(function(text, tween){
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text.kill();
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});
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this.dmgTextPool.add(dmgText);
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}
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},
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render: function(){
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game.debug.text(
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@ -82,10 +105,19 @@ game.state.add('play', {
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this.game.world.centerY - this.currentAlien.height / 2);
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},
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onClickAlien: function(){
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onClickAlien: function(alien, pointer){
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this.currentAlien.damage(this.player.clickDmg);
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this.alienHealthText.text = this.currentAlien.alive ? this.currentAlien.health + " HP" : "DEAD";
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var dmgText = this.dmgTextPool.getFirstExists(false);
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if (dmgText){
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dmgText.text = this.player.clickDmg;
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dmgText.reset(pointer.positionDown.x, pointer.positionDown.y);
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dmgText.alpha = 1;
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dmgText.tween.start();
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}
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},
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onKilledAlien: function(alien){
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alien.position.set(1000, this.game.world.centerY);
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