numbers fly everywhere

This commit is contained in:
Tyrel Souza 2016-04-07 00:38:08 -04:00
parent 586864c9e3
commit daeda4aa59

View File

@ -74,6 +74,29 @@ game.state.add('play', {
strokeThickness: 4
}));
// DMG POOL
this.dmgTextPool = this.add.group()
var dmgText;
for(var d=0;d<50;d++){
dmgText = this.add.text(0,1, '1', {
font: '64px Arial Black',
fill: '#fff',
strokeThickness: 4
});
dmgText.exists = false;
dmgText.tween = game.add.tween(dmgText).to({
alpha: 0,
y: 100,
x: this.game.rnd.integerInRange(100,700)
}, 1000, Phaser.Easing.Cubic.Out);
dmgText.tween.onComplete.add(function(text, tween){
text.kill();
});
this.dmgTextPool.add(dmgText);
}
},
render: function(){
game.debug.text(
@ -82,10 +105,19 @@ game.state.add('play', {
this.game.world.centerY - this.currentAlien.height / 2);
},
onClickAlien: function(){
onClickAlien: function(alien, pointer){
this.currentAlien.damage(this.player.clickDmg);
this.alienHealthText.text = this.currentAlien.alive ? this.currentAlien.health + " HP" : "DEAD";
var dmgText = this.dmgTextPool.getFirstExists(false);
if (dmgText){
dmgText.text = this.player.clickDmg;
dmgText.reset(pointer.positionDown.x, pointer.positionDown.y);
dmgText.alpha = 1;
dmgText.tween.start();
}
},
onKilledAlien: function(alien){
alien.position.set(1000, this.game.world.centerY);