yeah, it works
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assets/blue.png
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assets/green.png
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assets/pink.png
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<html>
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<html>
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<head>
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<head>
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<meta charset="utf-8">
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<meta charset="utf-8">
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<title>Click of the Titans</title>
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<title>Click of the Aliens!</title>
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<style>body {margin: 0;padding: 0;}</style>
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<style>body {margin: 0; padding: 0;}</style>
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<script src="lib/phaser.min.js"></script>
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<script src="lib/phaser.min.js"></script>
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<script src="src/game.js"></script>
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<script src="src/game.js"></script>
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</head>
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</head>
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<body>
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<body>
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1
lib/phaser.map
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lib/phaser.map
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src/game.js
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src/game.js
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window.onload = function() {
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var game = new Phaser.Game(
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800,
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800,
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Phaser.AUTO,
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'',
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{ preload: preload, create: create });
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function preload(){
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game.load.image('pink', 'assets/pink.png');
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game.load.image('green', 'assets/green.png');
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game.load.image('grey', 'assets/grey.png');
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game.load.image('blue', 'assets/blue.png');
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console.log("preload");
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}
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function create(){
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var alienSprite = game.add.sprite(450, 290, 'pink');
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console.log(alienSprite);
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alienSprite.anchor.setTo(0.5, 0.5);
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}
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};
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