201 lines
4.6 KiB
Python
201 lines
4.6 KiB
Python
import matrix
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import shared
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from dataclasses import dataclass, field
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from functools import cached_property
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from typing import Tuple, List
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import operator
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# ####
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FLAT = ((0,0),(0,1),(0,2),(0,3))
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# .#.
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# ###
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# .#.
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CROSS = (
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(-2,1),
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(-1,0),(-1,1),(-1,2),
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(0,1))
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# ..#
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# ..#
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# ###
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J = ( (-2,2),
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(-1,2),
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(0,0),(0,1),(0,2))
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# #
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# #
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# #
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# #
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I = ((0,0),(-1,0),(-2,0),(-3,0))
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# ##
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# ##
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SQUARE = (
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(-1,0),(-1,1),
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(0,0),(0,1),
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)
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ORDER = (('-',FLAT), ('+',CROSS), ('j',J), ('I',I), ('o',SQUARE))
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OPS = {'>':operator.add, '<':operator.sub}
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OFF = {'>': (0,1), '<':(0,-1)}
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@dataclass
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class Shape:
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rock:int
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y:int
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x:int
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shape: Tuple[str,Tuple[Tuple[int,int]]] # ('j', ((0,0),....))
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moving: bool = True
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@property
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def char(self):
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if self.moving:
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return '@'
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return self.at_rest_char
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@property
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def at_rest_char(self):
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return ORDER[self.rock%5][0]
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@property
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def str(self):
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return self.shape[0]
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@property
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def offsets(self):
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return self.shape[1]
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@property
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def coords(self):
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return [ (y+self.y,x+self.x) for y,x in self.shape[1]]
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def find_highest(shapes, default_height):
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if not shapes:
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return default_height
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#return min([y for s in shapes for y,_ in s.coords])
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return min([s.coords[0][0] for s in shapes[-20:]])
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#all_y = []
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#for s in shapes[-20:]:
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# all_y.append(s.coords[0][0])
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#return min(all_y)
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all_coords = set()
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def collision_at(shapes, offset):
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if len(shapes) == 1:
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# Nothing to compare
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return False
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shape = shapes[-1]
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# Take in all existing coordinates
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for y,x in shape.coords:
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if (y+offset[0],x+offset[1]) in all_coords:
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return True
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return False
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def out_of_bounds(height, width, shapes, offset):
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shape = shapes[-1]
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if shape is None:
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raise Exception("Please provide a list of coordinate offsets from Y,X to draw")
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for y,x in shape.coords:
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#print(f"\t{row}+{y} > {height}\t", f"{col}+{x} > {width}\t", f"{col}+{x} < 0")
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if y+offset[0] >= height:
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return True
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if x+offset[1] >= width:
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return True
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if x+offset[1] < 0:
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return True
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return False
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@shared.profile
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def part1(rows):
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instructions = [r for r in rows]
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height = 20
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height = 2022*4+4
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width = 7
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view = height - 20
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rock = 0
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shapes = []
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spawning = True
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while rock < 2022:
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if spawning:
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# Add last rock's coords to all coords
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if shapes:
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for c in shapes[-1].coords:
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all_coords.add(c)
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X = 2
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Y = find_highest(shapes, height) - 4
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shape = Shape(rock=rock, y=Y, x=X, shape=ORDER[rock%len(ORDER)])
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shapes.append(shape)
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spawning = False
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#render(width, height, shapes)
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#print("~"*20)
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# loop through instructions
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try:
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next_move = instructions.pop(0)
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except IndexError:
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instructions = [r for r in rows]
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next_move = instructions.pop(0)
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# Try to move right/left
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next_offset = OFF[next_move]
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if not out_of_bounds(height,width, shapes, (0, next_offset[1])) and not collision_at(shapes, next_offset):
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shapes[-1].x += next_offset[1]
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# check if hit bottom
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next_offset = (1, next_offset[1])
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if out_of_bounds(height, width, shapes, (next_offset[0],0)):
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# hit bottom dont move down
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shapes[-1].moving = False
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spawning = True
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rock += 1
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continue
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if collision_at(shapes, (next_offset[0], 0)):
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# Hit another Block dont move down
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shapes[-1].moving = False
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spawning = True
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rock += 1
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else:
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# can move down
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shapes[-1].y += 1
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#render(width, height, shapes)
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print(height - find_highest(shapes, height))
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def render(width, height, shapes):
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print("-"*15)
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mx = matrix.matrix_of_size(width, height)
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for s in shapes:
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matrix.draw_shape_at(mx, s.y, s.x, s.offsets, s.char)
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print(matrix.ppmx(mx,pad=False,space=False))
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# @shared.profile
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def part2(rows):
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print("NAH BRO")
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def main():
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rows = [row for row in shared.load_rows(17)][0]
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with shared.elapsed_timer() as elapsed:
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part1(rows)
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print("🕒", elapsed())
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with shared.elapsed_timer() as elapsed:
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part2(rows)
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print("🕒", elapsed())
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if __name__ == "__main__":
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main()
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