day19 - trying part 1, sleep now
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Blueprint 1: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 3 ore and 7 clay. Each geode robot costs 4 ore and 11 obsidian.
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Blueprint 2: Each ore robot costs 3 ore. Each clay robot costs 3 ore. Each obsidian robot costs 2 ore and 20 clay. Each geode robot costs 2 ore and 20 obsidian.
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Blueprint 3: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 3 ore and 14 clay. Each geode robot costs 4 ore and 8 obsidian.
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Blueprint 4: Each ore robot costs 3 ore. Each clay robot costs 4 ore. Each obsidian robot costs 4 ore and 10 clay. Each geode robot costs 2 ore and 13 obsidian.
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Blueprint 5: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 4 ore and 5 clay. Each geode robot costs 3 ore and 7 obsidian.
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Blueprint 6: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 4 ore and 11 clay. Each geode robot costs 4 ore and 12 obsidian.
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Blueprint 7: Each ore robot costs 3 ore. Each clay robot costs 4 ore. Each obsidian robot costs 4 ore and 16 clay. Each geode robot costs 3 ore and 15 obsidian.
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Blueprint 8: Each ore robot costs 3 ore. Each clay robot costs 3 ore. Each obsidian robot costs 4 ore and 19 clay. Each geode robot costs 4 ore and 7 obsidian.
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Blueprint 9: Each ore robot costs 4 ore. Each clay robot costs 3 ore. Each obsidian robot costs 2 ore and 13 clay. Each geode robot costs 2 ore and 9 obsidian.
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Blueprint 10: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 3 ore and 14 clay. Each geode robot costs 4 ore and 15 obsidian.
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Blueprint 11: Each ore robot costs 3 ore. Each clay robot costs 3 ore. Each obsidian robot costs 2 ore and 14 clay. Each geode robot costs 3 ore and 17 obsidian.
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Blueprint 12: Each ore robot costs 4 ore. Each clay robot costs 3 ore. Each obsidian robot costs 4 ore and 20 clay. Each geode robot costs 2 ore and 15 obsidian.
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Blueprint 13: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 2 ore and 17 clay. Each geode robot costs 3 ore and 11 obsidian.
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Blueprint 14: Each ore robot costs 3 ore. Each clay robot costs 4 ore. Each obsidian robot costs 3 ore and 12 clay. Each geode robot costs 3 ore and 17 obsidian.
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Blueprint 15: Each ore robot costs 2 ore. Each clay robot costs 3 ore. Each obsidian robot costs 3 ore and 18 clay. Each geode robot costs 2 ore and 19 obsidian.
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Blueprint 16: Each ore robot costs 4 ore. Each clay robot costs 3 ore. Each obsidian robot costs 4 ore and 11 clay. Each geode robot costs 3 ore and 15 obsidian.
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Blueprint 17: Each ore robot costs 2 ore. Each clay robot costs 4 ore. Each obsidian robot costs 3 ore and 19 clay. Each geode robot costs 4 ore and 8 obsidian.
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Blueprint 18: Each ore robot costs 4 ore. Each clay robot costs 3 ore. Each obsidian robot costs 4 ore and 8 clay. Each geode robot costs 3 ore and 7 obsidian.
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Blueprint 19: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 4 ore and 10 clay. Each geode robot costs 2 ore and 7 obsidian.
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Blueprint 20: Each ore robot costs 3 ore. Each clay robot costs 4 ore. Each obsidian robot costs 4 ore and 17 clay. Each geode robot costs 4 ore and 16 obsidian.
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Blueprint 21: Each ore robot costs 2 ore. Each clay robot costs 2 ore. Each obsidian robot costs 2 ore and 20 clay. Each geode robot costs 2 ore and 14 obsidian.
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Blueprint 22: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 4 ore and 20 clay. Each geode robot costs 2 ore and 8 obsidian.
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Blueprint 23: Each ore robot costs 2 ore. Each clay robot costs 4 ore. Each obsidian robot costs 3 ore and 19 clay. Each geode robot costs 4 ore and 13 obsidian.
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Blueprint 24: Each ore robot costs 4 ore. Each clay robot costs 3 ore. Each obsidian robot costs 2 ore and 20 clay. Each geode robot costs 3 ore and 9 obsidian.
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Blueprint 25: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 3 ore and 7 clay. Each geode robot costs 3 ore and 20 obsidian.
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Blueprint 26: Each ore robot costs 4 ore. Each clay robot costs 3 ore. Each obsidian robot costs 3 ore and 7 clay. Each geode robot costs 2 ore and 7 obsidian.
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Blueprint 27: Each ore robot costs 3 ore. Each clay robot costs 3 ore. Each obsidian robot costs 2 ore and 13 clay. Each geode robot costs 3 ore and 12 obsidian.
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Blueprint 28: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 4 ore and 9 clay. Each geode robot costs 2 ore and 20 obsidian.
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Blueprint 29: Each ore robot costs 2 ore. Each clay robot costs 2 ore. Each obsidian robot costs 2 ore and 10 clay. Each geode robot costs 2 ore and 11 obsidian.
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Blueprint 30: Each ore robot costs 4 ore. Each clay robot costs 4 ore. Each obsidian robot costs 2 ore and 14 clay. Each geode robot costs 4 ore and 19 obsidian.
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import matrix
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import shared
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import itertools
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import functools
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from pprint import pprint
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from dataclasses import dataclass
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from scanf import scanf
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# @shared.profile
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def part1(rows):
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pass
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@dataclass
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class Blueprint():
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blueprint:int
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ore_ore_cost: int
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clay_ore_cost: int
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obsidian_ore_cost: int
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obsidian_clay_cost: int
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geode_ore_cost: int
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geode_obsidian_cost: int
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def produce_ore_robot(self, r):
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return r.ore >= self.ore_cost
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def produce_clay_robot(self, r):
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return r.ore >= self.clay_ore_cost
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def produce_obsidian_robot(self, r):
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return r.ore >= self.obsidian_ore_cost and r.clay >= self.obsidian_clay_cost
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def produce_geode_robot(self, r):
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return r.ore >= self.geode_ore_cost and r.obsidian >= self.geode_obsidian_cost
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def load_blueprints(rows):
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blueprints = {}
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for row in rows:
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b, o_c, c_c, o_o_c, o_c_c, g_o_c, g_o_c = scanf(
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"Blueprint %d: Each ore robot costs %d ore. "
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"Each clay robot costs %d ore. "
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"Each obsidian robot costs %d ore and %d clay. "
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"Each geode robot costs %d ore and %d", row)
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bp = Blueprint(b, o_c, c_c, o_o_c, o_c_c, g_o_c, g_o_c)
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blueprints[bp.blueprint] = bp
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return blueprints
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@dataclass
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class Resources():
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ore: int = 0
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clay: int = 0
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obsidian: int = 0
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geodes: int = 0
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@dataclass
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class Robots():
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ore: int = 1
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clay: int = 0
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obsidian: int = 0
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geodes: int = 0
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# @shared.profile
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def part2(rows):
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#def part1(rows, minutes=12):
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def part1(rows, minutes=24):
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blueprints = load_blueprints(rows)
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for _,bp in blueprints.items():
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resources = Resources()
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robots = Robots()
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print(robots)
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for minute in range(1, minutes+1):
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print(f"== Minute {minute} ==")
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_add_ore = False
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_add_clay = False
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_add_obsidian = False
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_add_geode = False
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# SPEND THE RESOURCES
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if bp.produce_geode_robot(resources):
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print(f"Spend {bp.geode_ore_cost} ore and {bp.geode_obsidian_cost} obsidian to start building a geode-cracking robot.")
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resources.ore -= bp.geode_ore_cost
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resources.obsidian -= bp.geode_obsidian_cost
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_add_geode = True
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if bp.produce_obsidian_robot(resources):
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# Do we have enough to build geodes?
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if robots.obsidian < bp.geode_obsidian_cost:
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print(f"Spend {bp.obsidian_ore_cost} ore and {bp.obsidian_clay_cost} clay to start building an obsidian-collecting robot.")
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resources.ore -= bp.obsidian_ore_cost
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resources.clay -= bp.obsidian_clay_cost
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_add_obsidian = True
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if bp.produce_clay_robot(resources):
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# Do we have enough to build obsidian?
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if robots.clay < bp.obsidian_ore_cost:
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print(f"Spend {bp.clay_ore_cost} ore to start building a clay-collecting robot.")
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resources.ore -= bp.clay_ore_cost
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_add_clay = True
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# GATHER RESOURCES
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resources.ore += robots.ore
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resources.clay += robots.clay
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resources.obsidian += robots.obsidian
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resources.geodes += robots.geodes
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if robots.ore > 0:
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print(f"{robots.ore} ore-collecting robot collects {robots.ore} ore; you now have {resources.ore} ore.")
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if robots.clay > 0:
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print(f"{robots.clay} clay-collecting robot collects {robots.clay} clay; you now have {resources.clay} clay.")
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if robots.obsidian > 0:
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print(f"{robots.obsidian} obsidian-collecting robot collects {robots.obsidian} obsidian; you now have {resources.obsidian} obsidian.")
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if robots.geodes > 0:
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print(f"{robots.geodes} geode-cracking robot collects {robots.geodes} geodes; you now have {resources.geodes} geodes.")
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# PRODUCE ROBOTS
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if _add_ore:
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robots.ore += 1
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print(f"The new ore-collecting robot is ready; you now have {robots.ore} of them.")
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if _add_clay:
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robots.clay += 1
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print(f"The new clay-collecting robot is ready; you now have {robots.clay} of them.")
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if _add_obsidian:
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robots.obsidian += 1
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print(f"The new obsidian-collecting robot is ready; you now have {robots.obsidian} of them.")
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if _add_geode:
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robots.geode += 1
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print(f"The new geode-cracking robot is ready; you now have {robots.geode} of them.")
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print()
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print(geodes)
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break
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# @shared.profile
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def part2(rows, minutes=24):
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pass
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Blueprint 1: Each ore robot costs 4 ore. Each clay robot costs 2 ore. Each obsidian robot costs 3 ore and 14 clay. Each geode robot costs 2 ore and 7 obsidian.
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Blueprint 2: Each ore robot costs 2 ore. Each clay robot costs 3 ore. Each obsidian robot costs 3 ore and 8 clay. Each geode robot costs 3 ore and 12 obsidian.
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